game_task.go 5.8 KB

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  1. package response
  2. import (
  3. "time"
  4. )
  5. type GetGameTaskListReply struct {
  6. TaskId int `json:"task_id"`
  7. TaskName string `json:"task_name"`
  8. User string `json:"user"`
  9. GameName string `json:"game_name"`
  10. Date string `json:"date"`
  11. GamePort string `json:"game_port"`
  12. AccountType string `json:"account_type"`
  13. LoginMethod string `json:"login_method"`
  14. NewTarget int `json:"new_target"`
  15. PayTarget int `json:"pay_target"`
  16. NewTargetH int `json:"new_target_h"`
  17. RetainedTarget int `json:"retained_target"`
  18. RetainedTargetH int `json:"retained_target_h"`
  19. PayPrice int `json:"pay_price"`
  20. Status int `json:"status"` // 状态-1关闭,1开启
  21. CreateTime string `json:"create_time"` // 创建时间
  22. UpdateTime string `json:"update_time"` // 更新时间
  23. StopTime string `json:"stop_time"`
  24. }
  25. //增加加付费提醒字段和模拟器类型字段
  26. type GetGameTaskListUnionReply struct {
  27. TaskId int `json:"task_id"`
  28. TaskName string `json:"task_name"`
  29. User string `json:"user"`
  30. GameName string `json:"game_name"`
  31. Date string `json:"date"`
  32. AddFeeNotice int `json:"add_fee_notice"`
  33. SimulatorType int `json:"simulator_type"`
  34. GamePort string `json:"game_port"`
  35. AccountType string `json:"account_type"`
  36. LoginMethod string `json:"login_method"`
  37. NewTarget int `json:"new_target"`
  38. PayTarget int `json:"pay_target"`
  39. NewTargetH int `json:"new_target_h"`
  40. RetainedTarget int `json:"retained_target"`
  41. RetainedTargetH int `json:"retained_target_h"`
  42. PayPrice int `json:"pay_price"`
  43. Status int `json:"status"` // 状态-1关闭,1开启
  44. CreateTime string `json:"create_time"` // 创建时间
  45. UpdateTime string `json:"update_time"` // 更新时间
  46. StopTime string `json:"stop_time"`
  47. }
  48. type GetGameTargetComplete struct {
  49. Id uint `json:"id"`
  50. TaskId int `json:"task_id"`
  51. TaskName string `json:"task_name"`
  52. User string `json:"user"`
  53. LoginMethod string `json:"login_method"`
  54. NewComplete int `json:"new_complete"`
  55. PayComplete int `json:"pay_complete"`
  56. RetainedComplete int `json:"retained_complete"`
  57. NewTarget int `json:"new_target"`
  58. PayTarget int `json:"pay_target"`
  59. RetainedTarget int `json:"retained_target"`
  60. Amount int `json:"amount"`
  61. CreateDate string `json:"create_date"`
  62. UpdateTime string `json:"update_time"` // 更新时间
  63. GameRate string `json:"game_rate"`
  64. IsComplete int `json:"is_complete"`
  65. HandNewComplete int `json:"hand_new_complete"`
  66. HandRetainedComplete int `json:"hand_retained_complete"`
  67. HandPayComplete int `json:"hand_pay_complete"`
  68. HandAmountTotal int `json:"hand_amount_total"`
  69. GameIdXmy string `json:"game_id_xmy"`
  70. Aupr int `json:"aupr"`
  71. TotalAmount float64 `json:"total_amount"`
  72. }
  73. type GameTargetStatistics struct {
  74. NewComplete int `json:"new_complete"`
  75. PayComplete int `json:"pay_complete"`
  76. RetainedComplete int `json:"retained_complete"`
  77. NewTarget int `json:"new_target"`
  78. PayTarget int `json:"pay_target"`
  79. RetainedTarget int `json:"retained_target"`
  80. Amount int `json:"amount"`
  81. TaskDate string `json:"task_date"`
  82. TaskMonth int `json:"task_month"` // 月维度
  83. User string `json:"user"`
  84. GamePort string `json:"game_port"`
  85. }
  86. type GameTargetCompleteReply struct {
  87. Id uint `json:"id"`
  88. TaskId int `json:"task_id"`
  89. NewComplete int `json:"new_complete"`
  90. PayComplete int `json:"pay_complete"`
  91. RetainedComplete int `json:"retained_complete"`
  92. NewTarget int `json:"new_target"`
  93. PayTarget int `json:"pay_target"`
  94. RetainedTarget int `json:"retained_target"`
  95. Amount int `json:"amount"`
  96. CreateDate time.Time `json:"create_date"`
  97. UpdateTime time.Time `json:"update_time"` // 更新时间
  98. GameRate string `json:"game_rate"`
  99. IsComplete int `json:"is_complete"`
  100. HandNewComplete int `json:"hand_new_complete"`
  101. HandRetainedComplete int `json:"hand_retained_complete"`
  102. HandPayComplete int `json:"hand_pay_complete"`
  103. HandAmountTotal int `json:"hand_amount_total"`
  104. GamePortId int `json:"game_port_id"`
  105. User string `json:"user"`
  106. }
  107. type GameStatisticsDataReply struct {
  108. Total int `json:"total"`
  109. GamePortId int `json:"game_port_id"`
  110. GamePort string `json:"game_port"`
  111. User string `json:"user"`
  112. CreateDate string `json:"create_date"`
  113. }
  114. type GameStatisticsListReply struct {
  115. GamePortId int `json:"game_port_id"`
  116. GamePort string `json:"game_port"`
  117. CreateDate string `json:"create_date"`
  118. GameName string `json:"game_name"`
  119. }
  120. //小绵羊接口返回数据
  121. type XmyGameDataReply struct {
  122. Data XmyGameList `json:"data"`
  123. Status bool `json:"status"`
  124. Msg string `json:"msg"`
  125. }
  126. //小绵羊数据列表
  127. type XmyGameList struct {
  128. StartDay string `json:"start_day"`
  129. EndDay string `json:"end_day"`
  130. List []XmyGameResponse `json:"list"`
  131. }
  132. //小绵羊数据
  133. type XmyGameResponse struct {
  134. ActiveUserNum string `json:"active_user_num"`
  135. GameId string `json:"game_id"`
  136. Date string `json:"date"`
  137. UserNum string `json:"user_num"`
  138. Amount string `json:"amount"` //付费金额
  139. Cnt string `json:"cnt"`
  140. Name string `json:"name"`
  141. }