package newCentralControl import ( "github.com/gin-gonic/gin" v1 "log-server/api/v1" "log-server/middleware" ) type GameConfRouter struct { } func (r *GameConfRouter) InitGameConfRouter(Router *gin.RouterGroup) { gameConfRouter := Router.Group("newCentralControl") gameConfApi := v1.ApiGroupApp.NewCentralControlGroup.GameConfApi { gameConfRouter.POST("getGameConfList", gameConfApi.GetGameConfList) //获取游戏配置列表 gameConfRouter.POST("getGameConfById", gameConfApi.GetGameConfById) //通过id单个获取游戏配置 } gameConfRouter1 := Router.Group("newCentralControl").Use(middleware.OperationRecord()) { gameConfRouter1.POST("createGameConf", gameConfApi.CreateGameConf) //创建游戏配置 gameConfRouter1.POST("updateGameConf", gameConfApi.UpdateGameConf) //更新游戏配置 //gameConfRouter1.POST("deleteGameConf", gameConfApi.DeleteGameConf) //单个删除游戏配置 //gameConfRouter1.DELETE("deleteGameConfByIds", gameConfApi.DeleteGameConfByIds) //批量删除游戏配置 //gameConfRouter1.POST("updateGameConf", gameConfApi.UpdateGameConf) //更新游戏配置 } }