package typeManage import ( "github.com/gin-gonic/gin" v1 "log-server/api/v1" ) type GameChannelRouter struct{} func (g *GameChannelRouter) InitGameChannelRouter(Router *gin.RouterGroup) { gameChannelRouter := Router.Group("gameChannel") gameChannelApi := v1.ApiGroupApp.TypeApiGroup.GameChannelApi { gameChannelRouter.POST("createGameChannel",gameChannelApi.CreateGameChannel) // 增加游戏厂商 gameChannelRouter.POST("deleteGameChannel",gameChannelApi.DeleteGameChannel) // 删除单个游戏厂商 gameChannelRouter.POST("updateGameChannel",gameChannelApi.UpdateGameChannel) // 更新厂商信息 gameChannelRouter.DELETE("deleteGameChannelsByIds", gameChannelApi.DeleteGameChannelsByIds) //批量删除 gameChannelRouter.POST("getGameChannelList",gameChannelApi.GameChannelList) // 查询所有游戏厂商 gameChannelRouter.POST("getGameChannelById", gameChannelApi.GetGameChannelById) //获取单条厂商信息 } }