package task import ( "github.com/gin-gonic/gin" v1 "log-server/api/v1" "log-server/middleware" ) type GameTaskRouter struct { } func (e *GameTaskRouter) InitGameTaskRouter(Router *gin.RouterGroup) { GameTaskRouter := Router.Group("gameTask") GameTaskApi := v1.ApiGroupApp.GroupTask.GameTaskApi { GameTaskRouter.POST("getGameTaskList", GameTaskApi.GetGameTaskList) GameTaskRouter.POST("getGameTaskById", GameTaskApi.GetGameTaskById) GameTaskRouter.POST("getGameTaskTargetList", GameTaskApi.GetGameTaskTargetList) GameTaskRouter.POST("getGameTaskTargetById", GameTaskApi.GetGameTaskTargetById) GameTaskRouter.GET("targetStatistics", GameTaskApi.TargetStatistics) GameTaskRouter.POST("everyDayStatistics", GameTaskApi.EveryDayStatistics) GameTaskRouter.POST("monthStatistics", GameTaskApi.MonthStatistics) GameTaskRouter.POST("gameStatistics", GameTaskApi.GameStatistics) GameTaskRouter.POST("gameList", GameTaskApi.GameList) GameTaskRouter.POST("getGameTxTaskList", GameTaskApi.GetGameTxTaskList) } GameTaskRouter1 := Router.Group("gameTask").Use(middleware.OperationRecord()) { GameTaskRouter1.POST("create", GameTaskApi.CreateGameTask) GameTaskRouter1.POST("statusOperation", GameTaskApi.StatusOperation) GameTaskRouter1.POST("update", GameTaskApi.UpdateGameTask) GameTaskRouter1.POST("delete", GameTaskApi.DeleteGameTask) GameTaskRouter1.POST("updateTarget", GameTaskApi.UpdateGameTaskTarget) } }