package log import ( "fmt" "log-server/global" "time" ) type Loging struct { Id uint `json:"id"` SimulatorIp string `json:"simulator_ip"` SimulatorMac string `json:"simulator_mac"` PcCode string `json:"pc_code"` PcIp string `json:"pc_ip"` PcMac string `json:"pc_mac"` DeviceId string `json:"device_id"` Account string `json:"account"` GameId int `json:"game_id"` Coding int `json:"coding"` NodeCoding int `json:"node_coding"` TypeCoding int `json:"type_coding"` ComputerType int `json:"computer_type"` EnvCode int `json:"env_code"` LogUuid string `json:"log_uuid"` Operator string `json:"operator"` Status int `json:"status"` // 1成功2失败 AccountType int `json:"account_type"` Remarks string `json:"remarks"` TaskType int `json:"task_type"` //新增0 活跃1 ScriptType int `json:"script_type"` CreateDate string `json:"create_date"` CreateTime string `json:"create_time"` // 创建时间 } func (Loging) TableName() string { return "loging" } func (Loging) CreateLogingTable() (err error) { tableName := fmt.Sprintf("loging_%s", time.Now().Add(+time.Hour*24*31).Format("2006-01")) sql := "DROP TABLE IF EXISTS `" + tableName + "`" err = global.GVA_DB.Exec(sql).Error if err != nil { return err } sql = fmt.Sprintf("CREATE TABLE `%s` (", tableName) sql += " `id` int(11) NOT NULL AUTO_INCREMENT," sql += " `simulator_ip` varchar(30) CHARACTER SET utf8mb4 COLLATE utf8mb4_0900_ai_ci DEFAULT NULL COMMENT '模拟器ip'," sql += " `simulator_mac` varchar(30) CHARACTER SET utf8mb4 COLLATE utf8mb4_0900_ai_ci DEFAULT NULL COMMENT '模拟器mac地址'," sql += " `pc_code` varchar(30) CHARACTER SET utf8mb4 COLLATE utf8mb4_0900_ai_ci DEFAULT NULL COMMENT '租机编号'," sql += " `pc_mac` varchar(30) CHARACTER SET utf8mb4 COLLATE utf8mb4_0900_ai_ci DEFAULT NULL COMMENT '租机mac地址'," sql += " `pc_ip` varchar(30) CHARACTER SET utf8mb4 COLLATE utf8mb4_0900_ai_ci DEFAULT NULL COMMENT '租机ip'," sql += " `device_id` varchar(30) CHARACTER SET utf8mb4 COLLATE utf8mb4_0900_ai_ci DEFAULT NULL COMMENT '绑定设备id'," sql += " `account` varchar(30) CHARACTER SET utf8mb4 COLLATE utf8mb4_0900_ai_ci NOT NULL COMMENT '账号'," sql += " `game_id` int NOT NULL COMMENT '游戏id'," sql += " `coding` int NOT NULL COMMENT '日志编号'," sql += " `node_coding` int NOT NULL COMMENT '日志节点编号'," sql += " `type_coding` int NOT NULL COMMENT '日志类型编号'," sql += " `computer_type` int DEFAULT '1' COMMENT '电脑类型1电脑2板子'," sql += " `env_code` int NOT NULL COMMENT '环境编号'," sql += " `account_type` int DEFAULT '1' COMMENT '账号类型'," sql += " `status` tinyint(1) DEFAULT '1' COMMENT '状态1成功2失败'," sql += " `remarks` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_0900_ai_ci DEFAULT NULL COMMENT '备注'," sql += " `log_uuid` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_0900_ai_ci NOT NULL COMMENT '日志唯一id'," sql += " `operator` varchar(30) CHARACTER SET utf8mb4 COLLATE utf8mb4_0900_ai_ci NOT NULL COMMENT '脚本开发员'," sql += " `create_time` datetime DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '创建时间'," sql += " `create_date` date DEFAULT NULL COMMENT '创建日期'," sql += " `task_type` tinyint(1) DEFAULT '0' COMMENT '新增0 活跃1'," sql += " `script_type` tinyint(1) DEFAULT '0'," sql += " PRIMARY KEY (`id`) USING BTREE," sql += " KEY `log_uuid` (`log_uuid`) USING BTREE," sql += " KEY `date_game_id` (`create_date`,`game_id`)," sql += " KEY `coding` (`coding`)" sql += ") ENGINE=InnoDB DEFAULT CHARSET=utf8;" err = global.GVA_DB.Exec(sql).Error if err != nil { return err } return }