package request import ( "log-server/model/task" ) type GameTaskRequest struct { Id uint `json:"id"` TaskId int `json:"task_id"` TaskName string `json:"task_name"` User string `json:"user"` NewRetained string `json:"new_retained"` GameName string `json:"game_name"` GameId int `json:"game_id"` Date string `json:"date"` GamePortId int `json:"game_port_id"` AccountType int `json:"account_type"` LoginMethod int `json:"login_method"` TxChannel string `json:"tx_channel"` TxGameId string `json:"tx_game_id"` MzChannel string `json:"mz_channel"` MzGameId string `json:"mz_game_id"` GameIdXmy string `json:"game_id_xmy"` NewTarget int `json:"new_target"` PayTarget int `json:"pay_target"` RetainedTarget int `json:"retained_target"` NewTargetH int `json:"new_target_h"` RetainedTargetH int `json:"retained_target_h"` PayPrice int `json:"pay_price"` } type GetGameTaskListRequest struct { task.GameTask PageInfo OrderKey string `json:"orderKey"` // 排序 Desc bool `json:"desc"` // 排序方式:升序false(默认)|降序true } //获取小绵羊游戏数据列表 type GetXmyGameListRequest struct { Date []string `json:"date"` } type UpdateGameTaskStatusRequest struct { TaskId int `json:"task_id"` Status int `json:"status"` // 状态-1关闭,1开启 } type GetGameTaskListTargetRequest struct { GameTargetCompleteRequest PageInfo OrderKey string `json:"orderKey"` // 排序 Desc bool `json:"desc"` // 排序方式:升序false(默认)|降序true } type ExcelInfo struct { FileName string `json:"fileName"` // 文件名 InfoList struct { GameTargetCompleteRequest PageInfo OrderKey string `json:"orderKey"` // 排序 Desc bool `json:"desc"` // 排序方式:升序false(默认)|降序true } `json:"infoList"` } type GameTargetCompleteRequest struct { Id uint `json:"id"` TaskId int `json:"task_id"` TaskName string `json:"task_name"` User string `json:"user"` LoginMethod string `json:"login_method"` NewComplete int `json:"new_complete"` PayComplete int `json:"pay_complete"` RetainedComplete int `json:"retained_complete"` NewTarget int `json:"new_target"` PayTarget int `json:"pay_target"` RetainedTarget int `json:"retained_target"` Amount int `json:"amount"` CreateDate string `json:"create_date"` UpdateTime string `json:"update_time"` // 更新时间 GameRate string `json:"game_rate"` IsComplete int `json:"is_complete"` Date []string `json:"date"` GamePortId int `json:"game_port_id"` Aupr int `json:"aupr"` TotalAmount float64 `json:"total_amount"` } type GetGameTaskTargetByIdRequest struct { ID int `json:"id" form:"id"` // 主键ID CreateDate string `json:"create_date"` } type UpdateGameTaskTargetRequest struct { TaskId int `json:"task_id"` NewTarget int `json:"new_target"` PayTarget int `json:"pay_target"` RetainedTarget int `json:"retained_target"` CreateDate string `json:"create_date"` CardList []CardInfo `json:"card_list"` HandNewComplete int `json:"hand_new_complete"` HandRetainedComplete int `json:"hand_retained_complete"` HandPayComplete int `json:"hand_pay_complete"` HandAmountTotal int `json:"hand_amount_total"` IsFree int `json:"is_free"` FreeMethod int `json:"free_method"` IsUploadWt int `json:"is_upload_wt"` IsUploadXjf int `json:"is_upload_xjf"` //添加字段 Aupr int `json:"aupr"` TotalAmount float64 `json:"total_amount"` } type CardInfo struct { Card string `json:"card"` Amount int `json:"amount"` } type GameTaskStatisticsRequest struct { GroupKey string `json:"group_key"` Date string `json:"date"` } type GameListRequest struct { User string `json:"user"` Date string `json:"date"` GamePortId int `json:"game_port_id"` }