package log type LogComputer struct { Id uint `json:"id"` PcCode string `json:"pc_code"` GameInfo string `json:"game_info"` CreateDate string `json:"create_date"` Operator string `json:"operator"` GameId int `json:"game_id"` PullAccountNum int `json:"pull_account_num"` TaskSuccessNum int `json:"task_success_num"` TargetNum int `json:"target_num"` // 目标数 ComputerFreeTime int `json:"computer_free_time"` ComputerFeeRate int `json:"computer_fee_rate"` GameFeeRate int `json:"game_fee_rate"` ComputerHourAverageRate int `json:"computer_hour_average_rate"` EnterMain int `json:"enter_main"` Status int `json:"status"` } func (LogComputer) TableName() string { return "log_computer" }