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@@ -339,18 +339,21 @@ func (s *LogicalLog) SetCacheNum(ctx context.Context, key string) (err error) {
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}
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}
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}
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}
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+// 节点缓存
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func (s *LogicalLog) NodeLogGetNum(ctx context.Context, date string, gameId int, code string, status string, taskType int) (num int, err error) {
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func (s *LogicalLog) NodeLogGetNum(ctx context.Context, date string, gameId int, code string, status string, taskType int) (num int, err error) {
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node := code[:3]
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node := code[:3]
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num, err = s.LogGetNum(ctx, date, gameId, node, status, taskType)
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num, err = s.LogGetNum(ctx, date, gameId, node, status, taskType)
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return
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return
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}
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}
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+// 类型缓存
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func (s *LogicalLog) TypeLogGetNum(ctx context.Context, date string, gameId int, code string, status string, taskType int) (num int, err error) {
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func (s *LogicalLog) TypeLogGetNum(ctx context.Context, date string, gameId int, code string, status string, taskType int) (num int, err error) {
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node := code[:5]
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node := code[:5]
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num, err = s.LogGetNum(ctx, date, gameId, node, status, taskType)
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num, err = s.LogGetNum(ctx, date, gameId, node, status, taskType)
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return
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return
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}
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}
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+// 编号缓存
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func (s *LogicalLog) CodeLogGetNum(ctx context.Context, date string, gameId int, code string, status string, taskType int) (num int, err error) {
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func (s *LogicalLog) CodeLogGetNum(ctx context.Context, date string, gameId int, code string, status string, taskType int) (num int, err error) {
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num, err = s.LogGetNum(ctx, date, gameId, code, status, taskType)
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num, err = s.LogGetNum(ctx, date, gameId, code, status, taskType)
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return
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return
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