package log

type LogComputer struct {
	Id                      uint   `json:"id"`
	PcCode                  string `json:"pc_code"`
	GameInfo                string `json:"game_info"`
	CreateDate              string `json:"create_date"`
	Operator                string `json:"operator"`
	GameId                  int    `json:"game_id"`
	PullAccountNum          int    `json:"pull_account_num"`
	TaskSuccessNum          int    `json:"task_success_num"`
	TargetNum               int    `json:"target_num"` // 目标数
	ComputerFreeTime        int    `json:"computer_free_time"`
	ComputerFeeRate         int    `json:"computer_fee_rate"`
	GameFeeRate             int    `json:"game_fee_rate"`
	ComputerHourAverageRate int    `json:"computer_hour_average_rate"`
	EnterMain               int    `json:"enter_main"`
}

func (LogComputer) TableName() string {
	return "log_computer"
}
