import ui import yolo import time import pyautogui dx = "" # direction_x:x方向 dy = "" # direction_y:y方向 ak = "e" # action_knife :动刀 aa = "" # action_all:大招 def move(lead, stone): global dx global dy pyautogui.keyUp(dx) pyautogui.keyUp(dy) if stone[0] == 0: return x = lead[0] - stone[0] y = lead[1] - lead[3] - stone[1] # 主角的纵坐标定位到自己的脚lead[3]是自己的身高 direction_x = "right" direction_y = "up" if x > 0: direction_x = "left" if x != 0: print("x is", x, direction_x) pyautogui.keyDown(direction_x) dx = direction_x if y > 0: direction_y = "down" if y != 0: print("y is", y, direction_y) pyautogui.keyDown(direction_y) dy = direction_y # 打怪 def strange(lead, m): global ak # global aa pyautogui.keyUp(ak) move(lead, m) pyautogui.keyDown(ak) if __name__ == "__main__": "" # move()