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- import os
- import queue
- import shutil
- import threading
- import time
- import requests
- from model.custom_struct import GameConfig, UpdateInfo
- from net.task_api import task_api
- from tools.file_downloader import FileDownloader
- from tools.ini_operate import ConfigIni
- from tools.log import logger
- class Updater:
- def __init__(self, script_path, image_path):
- self.url = task_api.log_url
- self.update_config = self._initialize_update_config()
- self.script_path = script_path
- self.image_path = image_path
- self.lock = threading.Lock()
- self.updating_games = {}
- self.download_queue = queue.Queue()
- def set_updating_status(self, game_id, _type, status):
- """设置更新状态。"""
- with self.lock:
- # 使用 setdefault 初始化 game_id 和 _type
- self.updating_games.setdefault(game_id, {}).setdefault(_type, None)
- # 更新状态
- self.updating_games[game_id][_type] = status
- def get_is_updating(self, game_id):
- with self.lock:
- tmp_dict = self.updating_games.get(game_id, {})
- return tmp_dict.get('script') == 1 or tmp_dict.get('image') == 1
- @staticmethod
- def _initialize_update_config():
- """初始化并返回配置文件对象。"""
- config_dir = 'config'
- os.makedirs(config_dir, exist_ok=True)
- return ConfigIni(os.path.join(os.getcwd(), config_dir, 'update.ini'))
- def check_updates(self, device_info, game_list):
- for game in game_list:
- game_info = GameConfig.dict_to_GameConfig(game)
- if self.get_is_updating(game_info.task_id): # 检查是否正在更新
- return
- if device_info.check_script_update == '1':
- self._check_script_update(game_info)
- if device_info.check_image_update == '1':
- self._check_image_update(game_info)
- def _check_script_update(self, game_info):
- local_script_md5 = self.update_config.get(game_info.task_id, 'script_md5')
- url = f'{self.url}/gameTask/downloadFile?taskId={game_info.task_id}&md5String={local_script_md5}'
- try:
- result = requests.get(url, timeout=10)
- if result.status_code == 200:
- json_obj = result.json()
- if json_obj['code'] == 0 and json_obj['data']['flag']:
- remote_md5 = json_obj['data']['md5_string']
- download_url = json_obj['data']['url']
- update_info = UpdateInfo(
- game_id=game_info.task_id,
- md5=remote_md5,
- download_url=download_url,
- file_type='script',
- save_path=os.path.join(self.script_path, game_info.script)
- )
- self.download_queue.put(update_info)
- self.set_updating_status(game_info.task_id, 'script', 1) # 标记为正在更新
- return True
- return False
- except Exception as e:
- return False
- def _check_image_update(self, game_info):
- local_image_md5 = self.update_config.get(game_info.task_id, 'image_md5')
- url = f'{self.url}/fileManager/getMirrorDownloadByTaskId?task_id={game_info.task_id}'
- try:
- result = requests.get(url, timeout=10)
- if result.status_code == 200:
- json_obj = result.json()
- if json_obj['code'] == 0:
- remote_md5 = json_obj['data']['md5']
- if remote_md5 != local_image_md5:
- download_url = json_obj['data']['qiniu_address']
- update_info = UpdateInfo(
- game_id=game_info.task_id,
- md5=remote_md5,
- download_url=download_url,
- file_type='image',
- save_path=os.path.join(self.image_path, game_info.image)
- )
- logger.info(f'检测到 game_id:{update_info.game_id}-{game_info.image}有更新,准备下载')
- self.download_queue.put(update_info)
- self.set_updating_status(game_info.task_id, 'image', 1) # 标记为正在更新
- return True
- return False
- except Exception as e:
- return False
- def run(self):
- error_count = 0
- update_info = None
- while True:
- try:
- if not self.download_queue.empty():
- update_info = self.download_queue.get()
- if update_info:
- downloader = FileDownloader(update_info.download_url, f'{update_info.save_path}.tmp')
- if update_info.file_type == 'script':
- downloader.download(resume=False)
- # 获取当前时间戳(10位整数)
- current_timestamp = int(time.time())
- # 构建带有时间戳的文件名模式
- timestamped_file_name = f"{os.path.splitext(update_info.save_path)[0]}#{current_timestamp}{os.path.splitext(update_info.save_path)[1]}"
- shutil.move(f'{update_info.save_path}.tmp', timestamped_file_name)
- self.update_config.set(update_info.game_id, 'script_md5', update_info.md5)
- self.set_updating_status(update_info.game_id, update_info.file_type, 0)
- elif update_info.file_type == 'image':
- downloader.download()
- shutil.move(f'{update_info.save_path}.tmp', update_info.save_path)
- self.update_config.set(update_info.game_id, 'image_md5', update_info.md5)
- self.set_updating_status(update_info.game_id, update_info.file_type, 0)
- error_count = 0
- time.sleep(5)
- except Exception as e:
- error_count += 1
- if error_count == 5:
- task_api.notify(f'下载更新连续错误5次,请检查')
- logger.exception(f'更新线程异常,错误信息:{e}')
- time.sleep(5)
- finally:
- if update_info:
- self.set_updating_status(update_info.game_id, update_info.file_type, 0) # 标记为更新完成
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