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- # coding:utf8
- __author__ = 'dong'
- import os
- import logging
- import xml.dom.minidom
- import re
- import shutil
- import glob
- from xml.etree.ElementTree import ElementTree, Element
- import distutils.dir_util
- from xml.etree import ElementTree as ET
- ANDROID_NS = 'http://schemas.android.com/apk/res/android'
- def script_second(workspace_sdk_dir, extract_dir, channel_sdk_info, new_game_channel_info, game_info):
- public_xml = os.path.join(extract_dir, "res/values/public.xml")
- handle_public_xml(public_xml, "debugger")
- handle_public_xml(public_xml, "mms_cfg")
- handle_public_xml(public_xml, "ss_cfg")
- handle_public_xml(public_xml, "ss_sgn")
- handle_public_xml(public_xml, "cache_measures")
- handle_public_xml(public_xml, "dependency_ordering")
- handle_public_xml(public_xml, "graph")
- handle_public_xml(public_xml, "graph_wrap")
- handle_public_xml(public_xml, "grouping")
- handle_public_xml(public_xml, "ratio")
- raws_xml = os.path.join(extract_dir, "res/values/raws.xml")
- if os.path.exists(raws_xml):
- os.remove(raws_xml)
- return
- def handle_public_xml(public_xml_path, remove_node):
- if not os.path.exists(public_xml_path):
- logging.info('public_xml is null: ' + public_xml_path)
- return
- new_lines = []
- with open(public_xml_path, 'r+') as f:
- for line in f.readlines():
- # l = line.strip()
- if line.find(remove_node) > -1:
- continue
- new_lines.append(line)
- f.seek(0)
- f.truncate()
- f.writelines(new_lines)
- return
- def script(SDK, decompileDir, channelSdkInfo, new_game_channel_info, gameInfo):
- logging.info("-----debug-----")
- def script_last(SDK, decompileDir, channelSdkInfo, new_game_channel_info, gameInfo):
- return
- if __name__ == '__main__':
- # replace_super_application("D:\work\wzdq")
- ""
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