# coding:utf8 import os import xml.etree.ElementTree as ET import logging import re import codecs import gw_file_system ANDROID_NAMESPACE = 'http://schemas.android.com/apk/res/android' logger = logging.getLogger('script.py') def script_second(workspace_sdk_dir, extract_dir, channel_sdk_info, new_game_channel_info, game_info): logging.info('script_second: ' + str(channel_sdk_info)) # 逆向渠道id if channel_sdk_info['SDKName'] == 'yltokf': xy = "com/yl" dir_xy = os.path.join(extract_dir, "smali", xy) if os.path.exists(dir_xy): return handle_source_in_mutil_smali(extract_dir, xy) if channel_sdk_info['SDKName'] == 'xytokf': xy = "com/xy" dir_xy = os.path.join(extract_dir, "smali", xy) if os.path.exists(dir_xy): return handle_source_in_mutil_smali(extract_dir, xy) if channel_sdk_info['SDKName'] == 'smallsheep': xy = "com/kf" dir_xy = os.path.join(extract_dir, "smali", xy) if os.path.exists(dir_xy): return handle_source_in_mutil_smali(extract_dir, xy) return def handle_source_in_mutil_smali(decompileDir, source_target): f_idx = 2 fist_smali_xy_dir = os.path.join(decompileDir, "smali", source_target) while True: tmp = gw_file_system.get_full_path(os.path.join(decompileDir, 'smali_classes%d' % f_idx)) tmp = tmp.replace('\\', '/') tmp = re.sub('/+', '/', tmp) if os.path.exists(tmp): target_dir = os.path.join(decompileDir, tmp, source_target) logging.info(target_dir) if os.path.exists(target_dir): gw_file_system.copy_files(target_dir, fist_smali_xy_dir) gw_file_system.delete_file_folder(target_dir) f_idx += 1 else: break # endwhile if __name__ == '__main__': "" # script_last('', 'E:/script_test', {}, {}, {})