# -*- coding:utf-8 -*- __author__ = 'ALIXie' import os import logging import distutils.dir_util import gw_apk_tool def script_init(workspace_sdk_dir, extract_dir, channelSdkInfo, new_game_channel_info, game_info): return def script_last(SDK, decompileDir, channelSdkInfo, new_game_channel_info, gameInfo): logging.info('------------channelSdkInfo:' + str(channelSdkInfo)) # smali_classes6 s1 = os.path.join(decompileDir, "smali_classes6", "com") smali_classes2_dir = gw_apk_tool.create_mutil_smali(decompileDir) s3 = smali_classes2_dir list_package = ["btgame"] if not os.path.exists(s3): distutils.dir_util.mkpath(s3) gw_apk_tool.move_package(s1, s3, list_package) s1 = os.path.join(decompileDir, "smali_classes11", "com") smali_classes2_dir = gw_apk_tool.create_mutil_smali(decompileDir) s3 = os.path.join(smali_classes2_dir,"com") list_package = ["btgame"] if not os.path.exists(s3): distutils.dir_util.mkpath(s3) gw_apk_tool.move_package(s1, s3, list_package) s1 = os.path.join(decompileDir, "smali_classes12", "com") smali_classes2_dir = gw_apk_tool.create_mutil_smali(decompileDir) s3 = os.path.join(smali_classes2_dir,"com") list_package = ["baitian"] if not os.path.exists(s3): distutils.dir_util.mkpath(s3) gw_apk_tool.move_package(s1, s3, list_package) if __name__ == "__main__": ""