# coding:utf8 __author__ = 'dong' import os import logging import xml.dom.minidom import re import shutil import glob from xml.etree.ElementTree import ElementTree, Element import distutils.dir_util import gw_file_system import gw_data_center import gw_apk_tool asserts_dex = "39285EFA.dex" assets_jar = "bdxadsdk.jar" def script_init(SDK, decompileDir, channelSdkInfo, new_game_channel_info, gameInfo): sdk_id = channelSdkInfo['id'] # if sdk_id == "584": gw_data_center.pack_small = False # gw_apk_tool.__apk_tool__ = 'apktool_2.3.4.jar' gw_apk_tool.__apk_tool__ = 'apktool_2.4.1.jar' def script_first(SDK, decompileDir, channelSdkInfo, new_game_channel_info, gameInfo): return def script(SDK, decompileDir, channelSdkInfo, new_game_channel_info, gameInfo): # logging.info('------------SDK:'+SDK) # logging.info('------------decompileDir:'+decompileDir) # logging.info('------------channelSdkInfo:'+str(channelSdkInfo)) # logging.info('------------new_game_channel_info:'+str(new_game_channel_info)) # logging.info('------------gameInfo:'+str(gameInfo)) # logging.info("------rm baidu smali------") # restdir = decompileDir+"/"+"smali_classes2/com/baidu/gamesdk" # if os.path.exists(restdir): # shutil.rmtree(restdir) return def script_last(SDK, decompileDir, channelSdkInfo, new_game_channel_info, gameInfo): logging.info('------------channelSdkInfo:' + str(channelSdkInfo)) if channelSdkInfo['SDKName'] == 'rose': replace_init_code(decompileDir) def create_mutil_smali(decompileDir): f_idx = 2 while True: tmp = gw_file_system.get_full_path(os.path.join(decompileDir, 'smali_classes%d' % f_idx)) tmp = tmp.replace('\\', '/') tmp = re.sub('/+', '/', tmp) if os.path.exists(tmp): f_idx += 1 else: smali_classes2_dir = tmp break # endwhile os.mkdir(smali_classes2_dir) return smali_classes2_dir def move_package(s1, s3, list_package): for d in list_package: src = os.path.join(s1, d) if os.path.exists(src): dst = os.path.join(s3, d) distutils.dir_util.copy_tree(src, dst) distutils.dir_util.remove_tree(src) def is_reverse_qihoo(file): with open(file, 'r+') as f: file_str = f.read() if 'KFSDK' in file_str: return True else: return False def replace_init_code(decompileDir): file = os.path.join(decompileDir, 'assets/developer.properties') if os.path.exists(file): with open(file, 'r+') as f: cont = f.read() change_str = 'com.kfsdk.wake.SplashKFActivity' str = 'com.enigma.alliance.w.UnityPlayerActivity' cont = cont.replace(change_str, str) logging.info('replace_str: ' + cont) with open(file, 'w+') as tf: tf.write(cont) if __name__ == '__main__': replace_init_code("D:\work\lyjymb")