ID,子弹名,子弹类型,伤害类型,攻击力,飞行时间,抛物线系数,爆炸范围,爆炸伤害,子弹模型路径,模型缩放比,爆炸特效路径 int,string,int,string,int,float,float,float,int,string,float,string id,name,bullet_type,injury_type,attack,speed,parabola,boom_range,boom_hurt,bullet_model_path,model_scaling,effect_bullet_path 1,弓箭1,1,1,4*6,0.6,200*40,0,,,1, 2,弓箭2,1,1,7*11,0.6,200*40,0,,,1, 3,弓箭3,1,1,10*16,0.6,200*40,0,,,1, 4,精灵箭,1,1,13*19,0.6,200*40,0,,,1, 5,火枪弹,1,1,35*65,0.1,200*2,0,,,1, 6,魔法弹1,1,2,7*13,1.5,1*0,40,,,1, 7,魔法弹2,1,2,18*34,1.5,1*0,45,,,1, 8,魔法弹3,1,2,32*59,1.5,1*0,50,,,1, 9,奥术弹,1,2,60*112,1.5,1*0,60,,,1, 10,巫师弹,1,2,50*93,1.5,1*0,60,,,1, 11,炮弹1,2,1,0,0.8,450*80,80,8*15,,1, 12,炮弹2,2,1,0,0.8,450*80,85,20*40,,1, 13,炮弹3,2,1,0,0.8,450*80,90,30*60,,1, 14,火炮,2,1,0,0.8,450*80,120,50*100,,1, 15,闪电,2,1,0,0.4,450*80,70,60*110,,1, ,,,,,,,,,,,